sonnora@systems:~/projects/roadviewer$ cat README

RoadViewer — see the road the way your car does.

A Tesla-style 3D driving HUD: your car and the lane lines ahead, rendered live. Built to be fed by real hazard detectors so the same view that shows you driving down the road can also flag what's on it.

● early development3D driving HUDHazard-detection feed

// what it detects

Built for real road conditions, not a demo highway

The detection feed is designed around what actually shows up on Mexican roads — not just lanes and other cars, but the hazards that don't appear on a typical HUD.

Cars

Other vehicles tracked and rendered in the 3D scene around you.

Lanes

Live lane lines, rendered from the first frame the app loads.

Topes

Speed bumps flagged before you feel them, not after.

Hoyos

Potholes surfaced as hazards on the road ahead, not just bumps in the ride.

Road signs

Signals recognized and placed in context, not just listed as alerts.

Semáforos

Traffic lights tracked as part of the same live scene as everything else.

// status

Where it stands right now

Shipped

The 3D view renders on initial load — the car and lane lines are live, giving the HUD a real driving scene to build hazard overlays on top of.

In progress

Wiring the view up to existing detectors so cars, lanes, topes, hoyos, road signs, and semáforos all render as live hazards rather than a static scene.

// connect

Interested in RoadViewer before it's finished?

Get in touch about early access, feeding in your own detection data, or the roadmap ahead.